![]() ![]() So, all right, i tried and it has very nice things, i like the changes in the UI (at least the basic changes) also the hdrp tutorial is cool but it can by a little annoying if i create another project and i have to delete the scene just to not see the tutorial again. ![]() If you get this error just bake the lights a few times. Have no idea what was it and what fixed the the issue. Looked all fine, I've worked on the project for some time, entering play and all, then I've decided to bake the light again in the scene, editor scene got black, scene in the gameview looked fine with the lights ok and then slowly starts to fade to black (game was not running)īaked the light a few more times, all black, then surprisingly third time actually worked again. I've run the upgrade hdrp materials a couple more times just in case. I've saved the shader, cleared the codes. Some materials had shader graphs, I've opened the shaders in the shader graph, got another couple of red errors about ptr and other stuff I have no idea what it is. Once I've fixed that error, it imported the files, complained about the hdrp materials not being created with the current version, tried to upgrade the materials, got a wall of red error codes about the hdrp materials.įrom my experience with unity I first try to click on clear codes, just in case they go away, it worked. Why it worked in the previous version is a mystery. Code and asset that worked fine in the previous version. I've upgraded a project from 2021.1.24f1 to the 2021.2.0f1 and while in the end the upgrade was successfully, it was quite a ride.įirst the editor opened in safe mode because it detected an error in the code of an asset that I've got from the marketplace. Well I just want to say that I like the HDRP tutorials. If you have any questions related to 2021.2, please feel free to ask them in this thread and we will do our best to follow up on them. If you encounter any issues, please let us know by submitting a bug report so it can reach our developers. Remember to back up your projects before opening them in a new version of Unity. More information about the Hub beta can be found in the Hub forum. Instructions for both can be found on the forums. You can access the Apple silicon builds directly from the latest Hub v3 beta, or you can download the standalone installer directly. For complex productions with a high number of dependencies, find out how our Success Plans can ensure the upgrade process goes smoothly.Īs an additional note, in 2021.2, we have brought macOS development workflows natively to M1 with Editor support for Apple silicon. Unity 2021.2 is now available as the second Tech release of 2021 on the download page and in the Unity Hub.Ĭheck out our blog post and webpage for a high-level overview, or the release notes for all the details about what’s included in this release, and have a look at the upgrade guides to help you go from previous Unity releases to Unity 2021.2. Download & Release Notes | Docs | Blog Announcement | Release Webpage ![]()
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